Tag Archive for 'video games'

The Singularity Law Podcast Episode 8: Virus

“Video game law” emerges as a specialty. Facebook and eBay test the limits of Section 230. Forum selection clauses become more important in Internet legal documents. Myspace tries to turn piracy into profit with a new technology. A man claims that an emoticon turned him into a pedophile against his will. Hear Professor Michael Scott [...]

The Singularity Law Podcast Episode 6: Happy Birthday, DMCA!

The DMCA celebrates its tenth birthday; are we better off than we were ten years ago? Who is the real winner in the Google Book Search settlement? Can California’s legislature control violent video games? Michael and Josh tackle these questions and more on this week’s edition of The Singularity Law Podcast!
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Violent Video Games Go (Back) To Court

California Civil Code § 1746,1 a law enacted in 2005, criminalized the sale or rental of certain violent video games to minors. The law didn’t last long. A federal court declared it unconstitutional last year2 and it wasn’t hard to see why.
As a content-based regulation, § 1746 requires a strict scrutiny analysis,3 which means that such a [...]

The Singularity Law Podcast Episode 4: The Elephant in the Room

Will DRM be the final nail in the coffin of PC gaming? How anonymous can the Internet be? Why won’t YouTube grant a full legal review of all DMCA takedown requests on election campaign videos? Will trademark owners be forced to monitor domain name registrations? Can libraries go digital? Can a record label infringe its [...]

The Singularity Law Podcast Episode 3: Virtual Law

In this episode Michael and Josh team up with Tigran Palyan, a 3L at Southwestern Law School here in Los Angeles, who tells us about his research into the cutting-edge subject of Privacy in Virtual Worlds.
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The Emerging Market for Used Video Game Discs: Nothing to Fear Here

I used to work for a video game publisher here in LA, so it’s not unusual for video game-related news and cases to come across my desk. But over the last few days I’ve seen an unusually high amount of commentary from all different corners of the industry about used game sales. I don’t think this [...]